Store previews, ads, a launch social pack, print pieces and both store listings, all generated from the same build you can try in the demo. Every video is real app footage. Copy is checked against each field's limit. Nothing here has been posted or uploaded anywhere.
App Store previews are 886 x 1920, 30 fps, H.264 with AAC stereo, 15 to 30 seconds, captions burned in so they work with the sound off. The Play promo is 1920 x 1080 for YouTube; Play takes it as a YouTube link.
Each concept comes as a 9:16 video (Reels, Stories, TikTok), a 4:5 video (feed), and 4:5 and 1:1 image ads, with headline, primary text and description sized for Meta. The first second carries the hook. Store badges join the end cards when the store links exist.
Print-ready PDFs with 3 mm bleed on every side and text kept 5 mm inside the trim. The QR code appears once get_app_url is set in copy.json; until then a placeholder holds its place.
The bowl mark from the brand kit on white. iOS rounds the corners; Android masks it to a circle or squircle. 1024 x 1024, no transparency, as both stores require.
Six frames for the 6.9 inch slot (App Store Connect scales them for the smaller sizes). Order matters: the first three show in search results.
Same six frames at the Play phone ratio. Play accepts two to eight; upload all six.
Required for the Play listing header. Also usable as a banner on the website announcement.

Each block shows its live character count against the store's limit. Copy buttons put the text on your clipboard. Source: marketing/copy.json in the repo; copy.md is the same content as one file.
Answers match docs/PRIVACY.md: the app collects an email and a name only when someone creates an account, uses no third-party SDKs, and does not track.
docs/PRIVACY.md, marketing/copy.json and the website policy on the same day.
Social pack (drafts)
Instagram carousel, 5 slides, 1080 x 1350
Posts
X and Threads thread